The current idle behavior that comes with the default skill setup in the Jibo SDK works fine as a placeholder, but I believe it is not representative of the true character of Jibo. Instead, the current idle just has Jibo randomly jumping his gaze from location to location without any thought of his environment.
Are there plans to upgrade this default idle behavior with something that feels and acts more like Jibo should?
If not, would you guys take some recommendations from the developer community, or even a new idle.bt, to help build a better idle for Jibo? I’ve got a few ideas as well.