Thanks, Joe. Sounds like a great place to begin...I'll be sure to add a little extra emotion to the Look Away skill while we await more details.
For now, I'll just make the emotion random until we can tie-in our skills to Jibo's emotive system. It'll be fun to come up with how a sad Jibo looking away is completely different from a happy one.
EDIT: All set...I have added 3 emotive states to my simple "Look Away" skill for Jibo (excited, relaxed, and sad) which are triggered based on how you ask him to turn away. Thanks for the idea, @joe.t!